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I'm Ilia, a Senior UI/UX and motion designer based in Barcelona, with 9+ years across game, web and mobile interfaces.
I'm at Socialpoint, part of Zynga and Take-Two, designing in Figma and building the screens in Unity: LiveOps events, the shop and the web store. I've shipped on PC, mobile, PlayStation, Xbox and Switch, with credits on THE FINALS with Embark and Insurgency: Sandstorm with New World Interactive, and porting work on Fabledom and Five Nights at Freddy's: Help Wanted 2.
I've led and mentored teams of up to eight designers. My background is graphic design and UI animation, so I design the motion together with the screen, not after it.